python自动扫雷代码 扫雷编程代码



文章插图
python自动扫雷代码 扫雷编程代码

文章插图
温馨提示:阅读文本大概需要8分钟 。
自动扫雷一般分为两种,一种是读取内存数据,而另一种是通过分析图片获得数据,并通过模拟鼠标操作,这里我用的是第二种方式 。
一、准备工作
1.扫雷游戏
我是win10,没有默认的扫雷,所以去扫雷网下载
http://www.saolei.net/BBS/
2.python 3
我的版本是 python 3.6.1
3.python的第三方库
win32api,win32gui,win32con,Pillow,numpy,opencv可通过 pip install –upgrade SomePackage 来进行安装注意:有的版本是下载pywin32,但是有的要把pywin32升级到最高并自动下载了pypiwin32,具体情况每个python版本可能都略有不同
我给出我的第三方库和版本仅供参考
二、关键代码组成
1·找到游戏窗口与坐标
#扫雷游戏窗口class_name = "TMain"title_name = "Minesweeper Arbiter "hwnd = win32gui.FindWindow(class_name, title_name)#窗口坐标left = 0top = 0right = 0bottom = 0if hwnd:print("找到窗口")left, top, right, bottom = win32gui.GetWindowRect(hwnd)#win32gui.SetForegroundWindow(hwnd)print("窗口坐标:")print(str(left)+' '+str(right)+' '+str(top)+' '+str(bottom))else:print("未找到窗口")2.锁定并抓取雷区图像
#锁定雷区坐标#去除周围功能按钮以及多余的界面#具体的像素值是通过QQ的截图来判断的left += 15top += 101right -= 15bottom -= 42#抓取雷区图像rect = (left, top, right, bottom)img = ImageGrab.grab().crop(rect)3.各图像的RGBA值
#数字1-8 周围雷数#0 未被打开#ed 被打开 空白#hongqi 红旗#boom 普通雷#boom_red 踩中的雷rgba_ed = [(225, (192, 192, 192)), (31, (128, 128, 128))]rgba_hongqi = [(54, (255, 255, 255)), (17, (255, 0, 0)), (109, (192, 192, 192)), (54, (128, 128, 128)), (22, (0, 0, 0))]rgba_0 = [(54, (255, 255, 255)), (148, (192, 192, 192)), (54, (128, 128, 128))]rgba_1 = [(185, (192, 192, 192)), (31, (128, 128, 128)), (40, (0, 0, 255))]rgba_2 = [(160, (192, 192, 192)), (31, (128, 128, 128)), (65, (0, 128, 0))]rgba_3 = [(62, (255, 0, 0)), (163, (192, 192, 192)), (31, (128, 128, 128))]rgba_4 = [(169, (192, 192, 192)), (31, (128, 128, 128)), (56, (0, 0, 128))]rgba_5 = [(70, (128, 0, 0)), (155, (192, 192, 192)), (31, (128, 128, 128))]rgba_6 = [(153, (192, 192, 192)), (31, (128, 128, 128)), (72, (0, 128, 128))]rgba_8 = [(149, (192, 192, 192)), (107, (128, 128, 128))]rgba_boom = [(4, (255, 255, 255)), (144, (192, 192, 192)), (31, (128, 128, 128)), (77, (0, 0, 0))]rgba_boom_red = [(4, (255, 255, 255)), (144, (255, 0, 0)), (31, (128, 128, 128)), (77, (0, 0, 0))]4.扫描雷区图像保存至一个二维数组map
#扫描雷区图像def showmap():img = ImageGrab.grab().crop(rect)for y in range(blocks_y):for x in range(blocks_x):this_image = img.crop((x * block_width, y * block_height, (x + 1) * block_width, (y + 1) * block_height))if this_image.getcolors() == rgba_0:map[y][x] = 0elif this_image.getcolors() == rgba_1:map[y][x] = 1elif this_image.getcolors() == rgba_2:map[y][x] = 2elif this_image.getcolors() == rgba_3:map[y][x] = 3elif this_image.getcolors() == rgba_4:map[y][x] = 4elif this_image.getcolors() == rgba_5:map[y][x] = 5elif this_image.getcolors() == rgba_6:map[y][x] = 6elif this_image.getcolors() == rgba_8:map[y][x] = 8elif this_image.getcolors() == rgba_ed:map[y][x] = -1elif this_image.getcolors() == rgba_hongqi:map[y][x] = -4elif this_image.getcolors() == rgba_boom or this_image.getcolors() == rgba_boom_red:global gameovergameover = 1break#sys.exit(0)else:print("无法识别图像")print("坐标")print((y,x))print("颜色")print(this_image.getcolors())sys.exit(0)#print(map)5.扫雷算法
这里我采用的最基础的算法
1.首先点出一个点
2.扫描所有数字,如果周围空白+插旗==数字,则空白均有雷,右键点击空白插旗
3.扫描所有数字,如果周围插旗==数字,则空白均没有雷,左键点击空白
4.循环2、3,如果没有符合条件的,则随机点击一个白块
【python自动扫雷代码 扫雷编程代码】#插旗def banner():showmap()for y in range(blocks_y):for x in range(blocks_x):if 1 <= map[y][x] and map[y][x] <= 5:boom_number = map[y][x]block_white = 0block_qi = 0for yy in range(y-1,y+2):for xx in range(x-1,x+2):if 0 <= yy and 0 <= xx and yy < blocks_y and xx < blocks_x:if not (yy == y and xx == x):if map[yy][xx] == 0:block_white += 1elif map[yy][xx] == -4:block_qi += 1if boom_number == block_white + block_qi:for yy in range(y - 1, y + 2):for xx in range(x - 1, x + 2):if 0 <= yy and 0 <= xx and yy < blocks_y and xx < blocks_x:if not (yy == y and xx == x):if map[yy][xx] == 0:win32api.SetCursorPos([left+xx*block_width, top+yy*block_height])win32api.mouse_event(win32con.MOUSEEVENTF_RIGHTDOWN, 0, 0, 0, 0)win32api.mouse_event(win32con.MOUSEEVENTF_RIGHTUP, 0, 0, 0, 0)showmap()#点击白块def dig():showmap()iscluck = 0for y in range(blocks_y):for x in range(blocks_x):if 1 <= map[y][x] and map[y][x] <= 5:boom_number = map[y][x]block_white = 0block_qi = 0for yy in range(y - 1, y + 2):for xx in range(x - 1, x + 2):if 0 <= yy and 0 <= xx and yy < blocks_y and xx < blocks_x:if not (yy == y and xx == x):if map[yy][xx] == 0:block_white += 1elif map[yy][xx] == -4:block_qi += 1if boom_number == block_qi and block_white > 0:for yy in range(y - 1, y + 2):for xx in range(x - 1, x + 2):if 0 <= yy and 0 <= xx and yy < blocks_y and xx < blocks_x:if not(yy == y and xx == x):if map[yy][xx] == 0:win32api.SetCursorPos([left + xx * block_width, top + yy * block_height])win32api.mouse_event(win32con.MOUSEEVENTF_LEFTDOWN, 0, 0, 0, 0)win32api.mouse_event(win32con.MOUSEEVENTF_LEFTUP, 0, 0, 0, 0)iscluck = 1if iscluck == 0:luck()#随机点击def luck():fl = 1while(fl):random_x = random.randint(0, blocks_x - 1)random_y = random.randint(0, blocks_y - 1)if(map[random_y][random_x] == 0):win32api.SetCursorPos([left + random_x * block_width, top + random_y * block_height])win32api.mouse_event(win32con.MOUSEEVENTF_LEFTDOWN, 0, 0, 0, 0)win32api.mouse_event(win32con.MOUSEEVENTF_LEFTUP, 0, 0, 0, 0)fl = 0def gogo():win32api.SetCursorPos([left, top])win32api.mouse_event(win32con.MOUSEEVENTF_LEFTDOWN, 0, 0, 0, 0)win32api.mouse_event(win32con.MOUSEEVENTF_LEFTUP, 0, 0, 0, 0)showmap()global gameoverwhile(1):if(gameover == 0):banner()banner()dig()else:gameover = 0win32api.keybd_event(113, 0, 0, 0)win32api.SetCursorPos([left, top])win32api.mouse_event(win32con.MOUSEEVENTF_LEFTDOWN, 0, 0, 0, 0)win32api.mouse_event(win32con.MOUSEEVENTF_LEFTUP, 0, 0, 0, 0)showmap()